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Preparing your experience
Preparing your experience
Understanding the research, development, and vision behind our humanitarian ceasefire negotiation training game
CEASEFIRE! Bridges the gap between theoretical knowledge and practical application in peacebuilding education. We believe that effective humanitarian negotiation requires both technical expertise and emotional intelligence working in harmony.
Our vision is to create a future where peacegaming becomes a cornerstone of conflict resolution training, providing interactive experiences for students and practitioners to develop critical skills that would be essential for performing in real world-crises.
CEASEFIRE! is grounded in academic research and real-world negotiation methodologies
All scenarios reflect actual international humanitarian law and established negotiation protocols
Scenarios based on analysis of historical ceasefire negotiations, using the PeaceRep PA-X Peace Agreement Database
Iterative feedback from active humanitarian negotiators and peace practitioners
Deploying metaphors and abstracts concepts to promote curiosity and learning
Linking emotional literacy and humanitarian law through interactive experience
The move from wargaming to peacegaming represents a significant evolution in how simulation and strategy are used for learning and policy exploration. While wargaming traditionally focuses on conflict dynamics, tactical advantage, and military outcomes, peacegaming reorients these methods toward the promotion of understanding, cooperation, and humanitarian decision-making. It challenges the dominance of competitive, zero-sum frameworks in simulation-based learning, instead foregrounding the complex processes of negotiation, compromise, and conflict transformation. By doing so, peacegaming fills a critical gap in a market saturated with conflict-centric models, using the same strategic tools to train empathy, diplomacy, and the pursuit of sustainable peace.
CEASEFIRE! creates scenarios where legal expertise and emotional awareness must work together, reflecting the integrated nature of real world humanitarian negotiations.
CEASEFIRE! is the result of collaborative effort across institutions and disciplines
Project Manager and Thematic Lead, Ceasefires and Security Arrangements, in the Mediation Support and Policy Unit at the Centre for Humanitarian Dialogue (HD).
Academic based in the Peter McMullin Centre on Statelessness at Melbourne Law School.
Lecturer in International Relations in the Department of War Studies at King's College London.
Researcher, consultant and human rights lawyer from South Africa with a focus on women in war.
Civ-Mil Coordination Focal Point at the United Nations Office for the Coordination of Humanitarian Affairs.
Research Associate and Data Officer at PeaceRep, University of Edinburgh.
Co-Director of the Centre for Armed Groups.
Humanitarian Policy Advisor at UNICEF.
Research Lead at Watchlist on Children and Armed Conflict.
Director of the IHL Centre.
Former Glasgow Erasmus ILGSPD Masters student – IHL, games and legal decision-making.
MLitt Peacebuilding and Mediation, University of St Andrews.
MLitt Peacebuilding and Mediation, University of St Andrews – mediator in training with Scottish Mediation.
Game Developer, MSc Serious Game & Virtual Reality, Glasgow School of Art.
MSc in IT, University of Glasgow.
Advertising student, Edinburgh Napier.
Law graduate from Lebanon, based in Glasgow.
Undergraduate student in International Relations at the University of Glasgow.
Undergraduate student, University of St Andrews.
Student of Diplomacy and International Security, University of Strathclyde.
Student in Immersive Design, Glasgow School of Art.
MLitt Peacebuilding and Mediation graduate, University of St Andrews.
MLitt Peacebuilding, University of St Andrews – specialist in female soldiers and reintegration.
3D modelling student at Glasgow School of Art.
Experimental Project Researcher at University of Glasgow Games and Gaming Lab.
IR and Russian Languages, University of St Andrews.
Student in Intelligence, Security and Strategic Studies, University of Glasgow, and former intern at UoG Games Lab.